Welcome to MART 432!

Class Starts March 24, 2010. CLICK HERE TO DOWNLOAD SYLLABUS

MART 432 3D ENVIRONMENTS AND HARD SURFACE MODELING Units (Grade Option) 1.5; Class Hours: Minimum of 24 lecture/16 by arrangement lab hours/semester; Recommended: Eligibility for READ 836, and ENGL 836 or 400; Prerequisite(s): MART 377 and 420 or equivalent. Visit http://websmart.smccd.edu and sign up today!

Description: Course covers the creation of 3D worlds and modeling of non-organic forms such as vehicles, surroundings, architecture and mechanical devices as well as developing the look and feel of 3D environments where characters interact. Students learn to use different reference materials and research inspirational resources when generating a world concept. Various rendering techniques and the creative presentation of final work are also covered. May be repeated once for credit. Transfer: CSU.

Resources

Here is a video clip that explains how to use the cylindrical mapping tool. It covers creating the UV's using the sew tool and laying out the UV's. See if you can find the shortcut that I didn't teach you in class in regards to repeating areas. The model in the tutorial is not all one mesh, so just keep that in mind. (Right Click > Save Target As)

Texture for your models: www.Mayang.com/textures
2Textured.comL www.2textured.com
Bump vs. Normal Map vs.Displacement map: Click here
Maya Lighting Descriptions: Click Here
Lighting Theory: Click Here